mirror of
https://github.com/imsyy/SPlayer.git
synced 2025-11-25 03:14:57 +08:00
🐞 fix: 优化播放处理
This commit is contained in:
@@ -30,6 +30,10 @@
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- 欢迎各位大佬 `Star` 😍
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## 💬 交流群
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## 👀 Demo
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- [SPlayer](https://music.imsyy.top/)
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BIN
screenshots/welcome.png
Normal file
BIN
screenshots/welcome.png
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Binary file not shown.
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After Width: | Height: | Size: 43 KiB |
@@ -105,7 +105,6 @@ class LyricManager {
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const isStale = () => this.activeLyricReq !== req || musicStore.playSong?.id !== id;
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// 处理 TTML 歌词
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const adoptTTML = async () => {
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try {
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if (!settingStore.enableTTMLLyric) return;
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const ttmlContent = await songLyricTTML(id);
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if (isStale()) return;
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@@ -115,13 +114,9 @@ class LyricManager {
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if (!lines.length) return;
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result.yrcData = lines;
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ttmlAdopted = true;
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} catch (err) {
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throw err;
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}
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};
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// 处理 LRC 歌词
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const adoptLRC = async () => {
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try {
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const data = await songLyric(id);
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if (isStale()) return;
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if (!data || data.code !== 200) return;
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@@ -155,9 +150,6 @@ class LyricManager {
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// 先返回一次,避免 TTML 请求过慢
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const lyricData = this.handleLyricExclude(result);
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this.setFinalLyric(lyricData, req);
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} catch (err) {
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throw err;
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}
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};
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// 设置 TTML
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await Promise.allSettled([adoptTTML(), adoptLRC()]);
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@@ -3,6 +3,7 @@ import type { MessageReactive } from "naive-ui";
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import { Howl, Howler } from "howler";
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import { cloneDeep } from "lodash-es";
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import { useMusicStore, useStatusStore, useDataStore, useSettingStore } from "@/stores";
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import { useIntervalFn } from "@vueuse/core";
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import { calculateProgress } from "./time";
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import { shuffleArray, runIdle } from "./helper";
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import { heartRateList } from "@/api/playlist";
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@@ -23,8 +24,11 @@ import audioContextManager from "@/utils/player-utils/context";
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import lyricManager from "./lyricManager";
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import blob from "./blob";
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// 播放器核心
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// Howler.js
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/**
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* 播放器核心
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* Howler.js 音频库
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*/
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let _player: Player | null = null;
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/* *允许播放格式 */
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const allowPlayFormat = ["mp3", "flac", "webm", "ogg", "wav"];
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@@ -33,78 +37,12 @@ class Player {
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/** 播放器 */
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private player: Howl;
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/** 定时器 */
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private playerInterval: ReturnType<typeof setInterval> | undefined;
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/** 自动关闭定时器 */
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private autoCloseInterval: ReturnType<typeof setInterval> | undefined;
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/** 频谱数据 */
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private audioContext: AudioContext | null = null;
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private analyser: AnalyserNode | null = null;
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private dataArray: Uint8Array<ArrayBuffer> | null = null;
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/** 其他数据 */
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private message: MessageReactive | null = null;
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/** 预载下一首歌曲播放地址缓存(仅存 URL,不创建 Howl) */
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private nextPrefetch: { id: number; url: string | null; ublock: boolean } | null = null;
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/** 并发控制:当前播放会话与初始化/切曲状态 */
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private playSessionId: number = 0;
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/** 是否正在切换歌曲 */
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private switching: boolean = false;
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/** 当前曲目重试信息(按歌曲维度计数) */
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private retryInfo: { songId: number; count: number } = { songId: 0, count: 0 };
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constructor() {
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// 创建播放器实例
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this.player = new Howl({ src: [""], format: allowPlayFormat, autoplay: false });
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// 初始化媒体会话
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this.initMediaSession();
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// 挂载全局
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window.$player = this;
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}
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/**
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* 新建会话并返回会话 id
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*/
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private newSession(): number {
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this.playSessionId += 1;
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return this.playSessionId;
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}
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/**
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* 检查传入会话是否过期
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*/
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private isStale(sessionId: number): boolean {
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return sessionId !== this.playSessionId;
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}
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/**
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* 重置底层播放器与定时器(幂等)
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*/
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private resetPlayerCore() {
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try {
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// 仅卸载当前播放器实例
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if (this.player) {
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this.player.stop();
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this.player.off();
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this.player.unload();
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}
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} catch {
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/* empty */
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}
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this.cleanupAllTimers();
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}
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/**
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* 处理播放状态
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*/
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private handlePlayStatus() {
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private readonly playerInterval = useIntervalFn(
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() => {
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if (!this.player?.playing()) return;
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const musicStore = useMusicStore();
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const statusStore = useStatusStore();
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const settingStore = useSettingStore();
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const currentSessionId = this.playSessionId;
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// 清理定时器
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clearInterval(this.playerInterval);
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// 更新播放状态
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this.playerInterval = setInterval(() => {
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// 检查会话是否过期
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if (currentSessionId !== this.playSessionId) {
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clearInterval(this.playerInterval);
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return;
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}
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if (!this.player.playing()) return;
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const currentTime = this.getSeek();
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const duration = this.getDuration();
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// 计算进度条距离
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@@ -130,7 +68,47 @@ class Player {
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window.electron.ipcRenderer.send("set-bar", progress);
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}
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}
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}, 250);
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},
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250,
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{ immediate: false },
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);
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/** 自动关闭定时器 */
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private autoCloseInterval: ReturnType<typeof setInterval> | undefined;
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/** 频谱数据 */
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private audioContext: AudioContext | null = null;
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private analyser: AnalyserNode | null = null;
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private dataArray: Uint8Array<ArrayBuffer> | null = null;
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/** 其他数据 */
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private message: MessageReactive | null = null;
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/** 预载下一首歌曲播放地址缓存(仅存 URL,不创建 Howl) */
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private nextPrefetch: { id: number; url: string | null; ublock: boolean } | null = null;
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/** 当前曲目重试信息(按歌曲维度计数) */
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private retryInfo: { songId: number; count: number } = { songId: 0, count: 0 };
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constructor() {
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// 创建播放器实例
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this.player = new Howl({ src: [""], format: allowPlayFormat, autoplay: false });
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// 初始化媒体会话
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this.initMediaSession();
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// 挂载全局
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window.$player = this;
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}
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/**
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* 重置底层播放器与定时器(幂等)
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*/
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private resetPlayerCore() {
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try {
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// 仅卸载当前播放器实例
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if (this.player) {
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this.player.stop();
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this.player.off();
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this.player.unload();
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}
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Howler.unload();
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} catch {
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/* empty */
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}
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this.cleanupAllTimers();
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}
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/**
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* 预载下一首歌曲的播放地址(优先官方,失败则并发尝试解灰)
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@@ -215,19 +193,10 @@ class Player {
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const settingStore = useSettingStore();
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// 播放信息
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const { id, path, type } = musicStore.playSong;
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const currentSessionId = this.playSessionId;
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// 检查会话是否过期
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if (currentSessionId !== this.playSessionId) {
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console.log("🚫 Session expired, skipping player creation");
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return;
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}
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// 统一重置底层播放器
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this.resetPlayerCore();
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// 二次检查会话
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if (currentSessionId !== this.playSessionId) {
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console.log("🚫 Session expired after cleanup, aborting");
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return;
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}
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// 创建播放器
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this.player = new Howl({
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src,
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@@ -250,8 +219,7 @@ class Player {
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// else resetSongLyric();
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// 获取歌词数据
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lyricManager.handleLyric(id, path);
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// 定时获取状态
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if (!this.playerInterval) this.handlePlayStatus();
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// 新增播放历史
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if (type !== "radio") dataStore.setHistory(musicStore.playSong);
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// 获取歌曲封面主色
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@@ -279,10 +247,8 @@ class Player {
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const playSongData = getPlaySongData();
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// 获取配置
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const { seek } = options;
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const currentSessionId = this.playSessionId;
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// 初次加载
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this.player.once("load", () => {
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if (currentSessionId !== this.playSessionId) return;
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// 允许跨域
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if (settingStore.showSpectrums) {
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const audioDom = this.getAudioDom();
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@@ -325,8 +291,8 @@ class Player {
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});
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// 播放
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this.player.on("play", () => {
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if (currentSessionId !== this.playSessionId) return;
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window.document.title = getPlayerInfo() || "SPlayer";
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this.playerInterval.resume();
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// 重置重试计数
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try {
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const current = getPlaySongData();
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@@ -344,8 +310,8 @@ class Player {
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});
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// 暂停
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this.player.on("pause", () => {
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if (currentSessionId !== this.playSessionId) return;
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if (!isElectron) window.document.title = "SPlayer";
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this.playerInterval.pause();
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// ipc
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if (isElectron) {
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window.electron.ipcRenderer.send("play-status-change", false);
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@@ -354,7 +320,7 @@ class Player {
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});
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// 结束
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this.player.on("end", () => {
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if (currentSessionId !== this.playSessionId) return;
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this.playerInterval.pause();
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// statusStore.playStatus = false;
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console.log("⏹️ song end:", playSongData);
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@@ -374,13 +340,11 @@ class Player {
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});
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// 错误
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this.player.on("loaderror", (sourceid, err: unknown) => {
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if (currentSessionId !== this.playSessionId) return;
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const code = typeof err === "number" ? err : undefined;
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this.handlePlaybackError(code);
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console.error("❌ song error:", sourceid, playSongData, err);
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});
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this.player.on("playerror", (sourceid, err: unknown) => {
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if (currentSessionId !== this.playSessionId) return;
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const code = typeof err === "number" ? err : undefined;
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this.handlePlaybackError(code);
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console.error("❌ song play error:", sourceid, playSongData, err);
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@@ -507,7 +471,6 @@ class Player {
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}
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// 超过次数:切到下一首或清空
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this.retryInfo.count = 0;
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this.switching = false;
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if (dataStore.playList.length > 1) {
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window.$message.error("当前歌曲播放失败,已跳至下一首");
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await this.nextOrPrev("next");
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@@ -589,7 +552,6 @@ class Player {
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const musicStore = useMusicStore();
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const statusStore = useStatusStore();
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const settingStore = useSettingStore();
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const sessionId = this.newSession();
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try {
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// 获取播放数据
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@@ -609,7 +571,6 @@ class Player {
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// 本地歌曲
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if (path) {
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if (this.isStale(sessionId)) return;
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try {
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await this.createPlayer(`file://${path}`, autoPlay, seek);
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await this.parseLocalMusicInfo(path);
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@@ -658,20 +619,18 @@ class Player {
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if (!playerUrl) {
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window.$message.error("该歌曲暂无音源,跳至下一首");
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this.switching = false;
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await this.nextOrPrev("next");
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return;
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}
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} catch (err) {
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console.error("❌ 获取歌曲地址出错:", err);
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window.$message.error("获取歌曲地址失败,跳至下一首");
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this.switching = false;
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await this.nextOrPrev("next");
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return;
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}
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// 有有效 URL 才创建播放器
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if (playerUrl && !this.isStale(sessionId)) {
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if (playerUrl) {
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try {
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await this.createPlayer(playerUrl, autoPlay, seek);
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} catch (err) {
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@@ -682,10 +641,7 @@ class Player {
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} catch (err) {
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console.error("❌ 初始化音乐播放器出错:", err);
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window.$message.error("播放遇到错误,尝试下一首");
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this.switching = false;
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await this.nextOrPrev("next");
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} finally {
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this.switching = false;
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}
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}
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/**
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@@ -758,12 +714,6 @@ class Player {
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const dataStore = useDataStore();
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const musicStore = useMusicStore();
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try {
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if (this.switching) {
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console.log("🔄 Already switching, ignoring request");
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return;
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}
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this.switching = true;
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// 立即更新UI状态,防止用户重复点击
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statusStore.playLoading = true;
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statusStore.playStatus = false;
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@@ -818,16 +768,12 @@ class Player {
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// 重置播放进度(切换歌曲时必须重置)
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statusStore.currentTime = 0;
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statusStore.progress = 0;
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// 暂停当前播放
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await this.pause(false);
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// 初始化播放器(不传入seek参数,确保从头开始播放)
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await this.initPlayer(play, 0);
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} catch (error) {
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console.error("Error in nextOrPrev:", error);
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statusStore.playLoading = false;
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throw error;
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} finally {
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this.switching = false;
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}
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}
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/**
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@@ -1046,7 +992,6 @@ class Player {
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// 查找索引(在处理后的列表中查找)
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statusStore.playIndex = processedData.findIndex((item) => item.id === song.id);
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// 播放
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await this.pause(false);
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await this.initPlayer();
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}
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} else {
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@@ -1055,7 +1000,6 @@ class Player {
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? Math.floor(Math.random() * processedData.length)
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: 0;
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// 播放
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await this.pause(false);
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await this.initPlayer();
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}
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// 更改播放歌单
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@@ -1095,11 +1039,6 @@ class Player {
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const dataStore = useDataStore();
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const statusStore = useStatusStore();
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try {
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if (this.switching) {
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console.log("🔄 Already switching, ignoring request");
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return;
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}
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this.switching = true;
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// 立即更新UI状态,防止用户重复点击
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statusStore.playLoading = true;
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statusStore.playStatus = false;
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@@ -1118,8 +1057,6 @@ class Player {
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statusStore.currentTime = 0;
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statusStore.progress = 0;
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statusStore.lyricIndex = -1;
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// 暂停当前播放
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await this.pause(false);
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// 清理定时器,防止旧定时器继续运行
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this.cleanupAllTimers();
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// 清理并播放(不传入seek参数,确保从头开始播放)
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@@ -1128,8 +1065,6 @@ class Player {
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console.error("Error in togglePlayIndex:", error);
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statusStore.playLoading = false;
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throw error;
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} finally {
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this.switching = false;
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}
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}
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/**
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@@ -1469,9 +1404,8 @@ class Player {
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*/
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private cleanupAllTimers() {
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// 清理播放状态定时器
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if (this.playerInterval) {
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clearInterval(this.playerInterval);
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this.playerInterval = undefined;
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if (this.playerInterval.isActive.value) {
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this.playerInterval.pause();
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}
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// 清理自动关闭定时器
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if (this.autoCloseInterval) {
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@@ -1495,3 +1429,12 @@ class Player {
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}
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export default new Player();
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/**
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* 获取播放器实例
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* @returns Player
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*/
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export const usePlayer = (): Player => {
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if (!_player) _player = new Player();
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return _player;
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};
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Reference in New Issue
Block a user