mirror of
https://github.com/AlistGo/alist.git
synced 2025-11-25 03:15:10 +08:00
* 标签管理 * pr检查优化 * feat(role): Implement role management functionality - Add role management routes in `server/router.go` for listing, getting, creating, updating, and deleting roles - Introduce `initRoles()` in `internal/bootstrap/data/data.go` for initializing roles during bootstrap - Create `internal/op/role.go` to handle role operations including caching and singleflight - Implement role handler functions in `server/handles/role.go` for API responses - Define database operations for roles in `internal/db/role.go` - Extend `internal/db/db.go` for role model auto-migration - Design `internal/model/role.go` to represent role structure with ID, name, description, base path, and permissions - Initialize default roles (`admin` and `guest`) in `internal/bootstrap/data/role.go` during startup * refactor(user roles): Support multiple roles for users - Change the `Role` field type from `int` to `[]int` in `drivers/alist_v3/types.go` and `drivers/quqi/types.go`. - Update the `Role` field in `internal/model/user.go` to use a new `Roles` type with JSON and database support. - Modify `IsGuest` and `IsAdmin` methods to check for roles using `Contains` method. - Update `GetUserByRole` method in `internal/db/user.go` to handle multiple roles. - Add `roles.go` to define a new `Roles` type with JSON marshalling and scanning capabilities. - Adjust code in `server/handles/user.go` to compare roles with `utils.SliceEqual`. - Change role initialization for users in `internal/bootstrap/data/dev.go` and `internal/bootstrap/data/user.go`. - Update `Role` handling in `server/handles/task.go`, `server/handles/ssologin.go`, and `server/handles/ldap_login.go`. * feat(user/role): Add path limit check for user and role permissions - Add new permission bit for checking path limits in `user.go` - Implement `CheckPathLimit` method in `User` struct to validate path access - Modify `JoinPath` method in `User` to enforce path limit checks - Update `role.go` to include path limit logic in `Role` struct - Document new permission bit in `Role` and `User` comments for clarity * feat(permission): Add role-based permission handling - Introduce `role_perm.go` for managing user permissions based on roles. - Implement `HasPermission` and `MergeRolePermissions` functions. - Update `webdav.go` to utilize role-based permissions instead of direct user checks. - Modify `fsup.go` to integrate `CanAccessWithRoles` function. - Refactor `fsread.go` to use `common.HasPermission` for permission validation. - Adjust `fsmanage.go` for role-based access control checks. - Enhance `ftp.go` and `sftp.go` to manage FTP access via roles. - Update `fsbatch.go` to employ `MergeRolePermissions` for batch operations. - Replace direct user permission checks with role-based permission handling across various modules. * refactor(user): Replace integer role values with role IDs - Change `GetAdmin()` and `GetGuest()` functions to retrieve role by name and use role ID. - Add patch for version `v3.45.2` to convert legacy integer roles to role IDs. - Update `dev.go` and `user.go` to use role IDs instead of integer values for roles. - Remove redundant code in `role.go` related to guest role creation. - Modify `ssologin.go` and `ldap_login.go` to set user roles to nil instead of using integer roles. - Introduce `convert_roles.go` to handle conversion of legacy roles and ensure role existence in the database. * feat(role_perm): implement support for multiple base paths for roles - Modify role permission checks to support multiple base paths - Update role creation and update functions to handle multiple base paths - Add migration script to convert old base_path to base_paths - Define new Paths type for handling multiple paths in the model - Adjust role model to replace BasePath with BasePaths - Update existing patches to handle roles with multiple base paths - Update bootstrap data to reflect the new base_paths field * feat(role): Restrict modifications to default roles (admin and guest) - Add validation to prevent changes to "admin" and "guest" roles in `UpdateRole` and `DeleteRole` functions. - Introduce `ErrChangeDefaultRole` error in `internal/errs/role.go` to standardize error messaging. - Update role-related API handlers in `server/handles/role.go` to enforce the new restriction. - Enhance comments in `internal/bootstrap/data/role.go` to clarify the significance of default roles. - Ensure consistent error responses for unauthorized role modifications across the application. * 🔄 **refactor(role): Enhance role permission handling** - Replaced `BasePaths` with `PermissionPaths` in `Role` struct for better permission granularity. - Introduced JSON serialization for `PermissionPaths` using `RawPermission` field in `Role` struct. - Implemented `BeforeSave` and `AfterFind` GORM hooks for handling `PermissionPaths` serialization. - Refactored permission calculation logic in `role_perm.go` to work with `PermissionPaths`. - Updated role creation logic to initialize `PermissionPaths` for `admin` and `guest` roles. - Removed deprecated `CheckPathLimit` method from `Role` struct. * fix(model/user/role): update permission settings for admin and role - Change `RawPermission` field in `role.go` to hide JSON representation - Update `Permission` field in `user.go` to `0xFFFF` for full access - Modify `PermissionScopes` in `role.go` to `0xFFFF` for enhanced permissions * 🔒 feat(role-permissions): Enhance role-based access control - Introduce `canReadPathByRole` function in `role_perm.go` to verify path access based on user roles - Modify `CanAccessWithRoles` to include role-based path read check - Add `RoleNames` and `Permissions` to `UserResp` struct in `auth.go` for enhanced user role and permission details - Implement role details aggregation in `auth.go` to populate `RoleNames` and `Permissions` - Update `User` struct in `user.go` to include `RolesDetail` for more detailed role information - Enhance middleware in `auth.go` to load and verify detailed role information for users - Move `guest` user initialization logic in `user.go` to improve code organization and avoid repetition * 🔒 fix(permissions): Add permission checks for archive operations - Add `MergeRolePermissions` and `HasPermission` checks to validate user access for reading archives - Ensure users have `PermReadArchives` before proceeding with `GetNearestMeta` in specific archive paths - Implement permission checks for decompress operations, requiring `PermDecompress` for source paths - Return `PermissionDenied` errors with 403 status if user lacks necessary permissions * 🔒 fix(server): Add permission check for offline download - Add permission merging logic for user roles - Check user has permission for offline download addition - Return error response with "permission denied" if check fails * ✨ feat(role-permission): Implement path-based role permission checks - Add `CheckPathLimitWithRoles` function to validate access based on `PermPathLimit` permission. - Integrate `CheckPathLimitWithRoles` in `offline_download` to enforce path-based access control. - Apply `CheckPathLimitWithRoles` across file system management operations (e.g., creation, movement, deletion). - Ensure `CheckPathLimitWithRoles` is invoked for batch operations and archive-related actions. - Update error handling to return `PermissionDenied` if the path validation fails. - Import `errs` package in `offline_download` for consistent error responses. * ✨ feat(role-permission): Implement path-based role permission checks - Add `CheckPathLimitWithRoles` function to validate access based on `PermPathLimit` permission. - Integrate `CheckPathLimitWithRoles` in `offline_download` to enforce path-based access control. - Apply `CheckPathLimitWithRoles` across file system management operations (e.g., creation, movement, deletion). - Ensure `CheckPathLimitWithRoles` is invoked for batch operations and archive-related actions. - Update error handling to return `PermissionDenied` if the path validation fails. - Import `errs` package in `offline_download` for consistent error responses. * ♻️ refactor(access-control): Update access control logic to use role-based checks - Remove deprecated logic from `CanAccess` function in `check.go`, replacing it with `CanAccessWithRoles` for improved role-based access control. - Modify calls in `search.go` to use `CanAccessWithRoles` for more precise handling of permissions. - Update `fsread.go` to utilize `CanAccessWithRoles`, ensuring accurate access validation based on user roles. - Simplify import statements in `check.go` by removing unused packages to clean up the codebase. * ✨ feat(fs): Improve visibility logic for hidden files - Import `server/common` package to handle permissions more robustly - Update `whetherHide` function to use `MergeRolePermissions` for user-specific path permissions - Replace direct user checks with `HasPermission` for `PermSeeHides` - Enhance logic to ensure `nil` user cases are handled explicitly * 标签管理 * feat(db/auth/user): Enhance role handling and clean permission paths - Comment out role modification checks in `server/handles/user.go` to allow flexible role changes. - Improve permission path handling in `server/handles/auth.go` by normalizing and deduplicating paths. - Introduce `addedPaths` map in `CurrentUser` to prevent duplicate permissions. * feat(storage/db): Implement role permissions path prefix update - Add `UpdateRolePermissionsPathPrefix` function in `role.go` to update role permissions paths. - Modify `storage.go` to call the new function when the mount path is renamed. - Introduce path cleaning and prefix matching logic for accurate path updates. - Ensure roles are updated only if their permission scopes are modified. - Handle potential errors with informative messages during database operations. * feat(role-migration): Implement role conversion and introduce NEWGENERAL role - Add `NEWGENERAL` to the roles enumeration in `user.go` - Create new file `convert_role.go` for migrating legacy roles to new model - Implement `ConvertLegacyRoles` function to handle role conversion with permission scopes - Add `convert_role.go` patch to `all.go` under version `v3.46.0` * feat(role/auth): Add role retrieval by user ID and update path prefixes - Add `GetRolesByUserID` function for efficient role retrieval by user ID - Implement `UpdateUserBasePathPrefix` to update user base paths - Modify `UpdateRolePermissionsPathPrefix` to return modified role IDs - Update `auth.go` middleware to use the new role retrieval function - Refresh role and user caches upon path prefix updates to maintain consistency --------- Co-authored-by: Leslie-Xy <540049476@qq.com>
380 lines
11 KiB
Go
380 lines
11 KiB
Go
package op
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import (
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"context"
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"fmt"
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"runtime"
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"sort"
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"strings"
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"time"
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"github.com/alist-org/alist/v3/internal/db"
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"github.com/alist-org/alist/v3/internal/driver"
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"github.com/alist-org/alist/v3/internal/errs"
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"github.com/alist-org/alist/v3/internal/model"
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"github.com/alist-org/alist/v3/pkg/generic_sync"
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"github.com/alist-org/alist/v3/pkg/utils"
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mapset "github.com/deckarep/golang-set/v2"
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"github.com/pkg/errors"
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log "github.com/sirupsen/logrus"
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)
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// Although the driver type is stored,
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// there is a storage in each driver,
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// so it should actually be a storage, just wrapped by the driver
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var storagesMap generic_sync.MapOf[string, driver.Driver]
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func GetAllStorages() []driver.Driver {
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return storagesMap.Values()
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}
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func HasStorage(mountPath string) bool {
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return storagesMap.Has(utils.FixAndCleanPath(mountPath))
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}
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func GetStorageByMountPath(mountPath string) (driver.Driver, error) {
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mountPath = utils.FixAndCleanPath(mountPath)
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storageDriver, ok := storagesMap.Load(mountPath)
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if !ok {
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return nil, errors.Errorf("no mount path for an storage is: %s", mountPath)
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}
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return storageDriver, nil
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}
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// CreateStorage Save the storage to database so storage can get an id
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// then instantiate corresponding driver and save it in memory
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func CreateStorage(ctx context.Context, storage model.Storage) (uint, error) {
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storage.Modified = time.Now()
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storage.MountPath = utils.FixAndCleanPath(storage.MountPath)
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var err error
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// check driver first
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driverName := storage.Driver
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driverNew, err := GetDriver(driverName)
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if err != nil {
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return 0, errors.WithMessage(err, "failed get driver new")
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}
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storageDriver := driverNew()
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// insert storage to database
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err = db.CreateStorage(&storage)
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if err != nil {
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return storage.ID, errors.WithMessage(err, "failed create storage in database")
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}
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// already has an id
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err = initStorage(ctx, storage, storageDriver)
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go callStorageHooks("add", storageDriver)
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if err != nil {
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return storage.ID, errors.Wrap(err, "failed init storage but storage is already created")
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}
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log.Debugf("storage %+v is created", storageDriver)
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return storage.ID, nil
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}
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// LoadStorage load exist storage in db to memory
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func LoadStorage(ctx context.Context, storage model.Storage) error {
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storage.MountPath = utils.FixAndCleanPath(storage.MountPath)
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// check driver first
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driverName := storage.Driver
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driverNew, err := GetDriver(driverName)
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if err != nil {
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return errors.WithMessage(err, "failed get driver new")
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}
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storageDriver := driverNew()
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err = initStorage(ctx, storage, storageDriver)
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go callStorageHooks("add", storageDriver)
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log.Debugf("storage %+v is created", storageDriver)
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return err
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}
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func getCurrentGoroutineStack() string {
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buf := make([]byte, 1<<16)
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n := runtime.Stack(buf, false)
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return string(buf[:n])
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}
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// initStorage initialize the driver and store to storagesMap
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func initStorage(ctx context.Context, storage model.Storage, storageDriver driver.Driver) (err error) {
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storageDriver.SetStorage(storage)
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driverStorage := storageDriver.GetStorage()
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defer func() {
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if err := recover(); err != nil {
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errInfo := fmt.Sprintf("[panic] err: %v\nstack: %s\n", err, getCurrentGoroutineStack())
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log.Errorf("panic init storage: %s", errInfo)
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driverStorage.SetStatus(errInfo)
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MustSaveDriverStorage(storageDriver)
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storagesMap.Store(driverStorage.MountPath, storageDriver)
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}
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}()
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// Unmarshal Addition
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err = utils.Json.UnmarshalFromString(driverStorage.Addition, storageDriver.GetAddition())
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if err == nil {
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if ref, ok := storageDriver.(driver.Reference); ok {
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if strings.HasPrefix(driverStorage.Remark, "ref:/") {
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refMountPath := driverStorage.Remark
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i := strings.Index(refMountPath, "\n")
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if i > 0 {
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refMountPath = refMountPath[4:i]
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} else {
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refMountPath = refMountPath[4:]
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}
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var refStorage driver.Driver
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refStorage, err = GetStorageByMountPath(refMountPath)
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if err != nil {
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err = fmt.Errorf("ref: %w", err)
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} else {
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err = ref.InitReference(refStorage)
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if err != nil && errs.IsNotSupportError(err) {
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err = fmt.Errorf("ref: storage is not %s", storageDriver.Config().Name)
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}
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}
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}
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}
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}
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if err == nil {
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err = storageDriver.Init(ctx)
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}
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storagesMap.Store(driverStorage.MountPath, storageDriver)
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if err != nil {
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driverStorage.SetStatus(err.Error())
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err = errors.Wrap(err, "failed init storage")
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} else {
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driverStorage.SetStatus(WORK)
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}
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MustSaveDriverStorage(storageDriver)
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return err
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}
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func EnableStorage(ctx context.Context, id uint) error {
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storage, err := db.GetStorageById(id)
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if err != nil {
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return errors.WithMessage(err, "failed get storage")
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}
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if !storage.Disabled {
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return errors.Errorf("this storage have enabled")
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}
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storage.Disabled = false
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err = db.UpdateStorage(storage)
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if err != nil {
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return errors.WithMessage(err, "failed update storage in db")
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}
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err = LoadStorage(ctx, *storage)
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if err != nil {
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return errors.WithMessage(err, "failed load storage")
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}
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return nil
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}
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func DisableStorage(ctx context.Context, id uint) error {
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storage, err := db.GetStorageById(id)
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if err != nil {
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return errors.WithMessage(err, "failed get storage")
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}
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if storage.Disabled {
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return errors.Errorf("this storage have disabled")
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}
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storageDriver, err := GetStorageByMountPath(storage.MountPath)
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if err != nil {
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return errors.WithMessage(err, "failed get storage driver")
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}
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// drop the storage in the driver
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if err := storageDriver.Drop(ctx); err != nil {
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return errors.Wrap(err, "failed drop storage")
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}
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// delete the storage in the memory
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storage.Disabled = true
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storage.SetStatus(DISABLED)
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err = db.UpdateStorage(storage)
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if err != nil {
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return errors.WithMessage(err, "failed update storage in db")
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}
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storagesMap.Delete(storage.MountPath)
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go callStorageHooks("del", storageDriver)
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return nil
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}
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// UpdateStorage update storage
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// get old storage first
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// drop the storage then reinitialize
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func UpdateStorage(ctx context.Context, storage model.Storage) error {
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oldStorage, err := db.GetStorageById(storage.ID)
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if err != nil {
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return errors.WithMessage(err, "failed get old storage")
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}
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if oldStorage.Driver != storage.Driver {
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return errors.Errorf("driver cannot be changed")
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}
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storage.Modified = time.Now()
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storage.MountPath = utils.FixAndCleanPath(storage.MountPath)
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err = db.UpdateStorage(&storage)
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if err != nil {
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return errors.WithMessage(err, "failed update storage in database")
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}
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if storage.Disabled {
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return nil
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}
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storageDriver, err := GetStorageByMountPath(oldStorage.MountPath)
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if oldStorage.MountPath != storage.MountPath {
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// mount path renamed, need to drop the storage
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storagesMap.Delete(oldStorage.MountPath)
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modifiedRoleIDs, err := db.UpdateRolePermissionsPathPrefix(oldStorage.MountPath, storage.MountPath)
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if err != nil {
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return errors.WithMessage(err, "failed to update role permissions")
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}
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for _, id := range modifiedRoleIDs {
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roleCache.Del(fmt.Sprint(id))
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}
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modifiedUsernames, err := db.UpdateUserBasePathPrefix(oldStorage.MountPath, storage.MountPath)
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if err != nil {
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return errors.WithMessage(err, "failed to update user base path")
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}
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for _, name := range modifiedUsernames {
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userCache.Del(name)
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}
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}
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if err != nil {
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return errors.WithMessage(err, "failed get storage driver")
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}
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err = storageDriver.Drop(ctx)
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if err != nil {
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return errors.Wrapf(err, "failed drop storage")
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}
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err = initStorage(ctx, storage, storageDriver)
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go callStorageHooks("update", storageDriver)
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log.Debugf("storage %+v is update", storageDriver)
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return err
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}
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func DeleteStorageById(ctx context.Context, id uint) error {
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storage, err := db.GetStorageById(id)
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if err != nil {
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return errors.WithMessage(err, "failed get storage")
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}
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if !storage.Disabled {
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storageDriver, err := GetStorageByMountPath(storage.MountPath)
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if err != nil {
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return errors.WithMessage(err, "failed get storage driver")
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}
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// drop the storage in the driver
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if err := storageDriver.Drop(ctx); err != nil {
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return errors.Wrapf(err, "failed drop storage")
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}
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// delete the storage in the memory
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storagesMap.Delete(storage.MountPath)
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go callStorageHooks("del", storageDriver)
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}
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// delete the storage in the database
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if err := db.DeleteStorageById(id); err != nil {
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return errors.WithMessage(err, "failed delete storage in database")
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}
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return nil
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}
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// MustSaveDriverStorage call from specific driver
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func MustSaveDriverStorage(driver driver.Driver) {
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err := saveDriverStorage(driver)
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if err != nil {
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log.Errorf("failed save driver storage: %s", err)
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}
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}
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func saveDriverStorage(driver driver.Driver) error {
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storage := driver.GetStorage()
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addition := driver.GetAddition()
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str, err := utils.Json.MarshalToString(addition)
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if err != nil {
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return errors.Wrap(err, "error while marshal addition")
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}
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storage.Addition = str
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err = db.UpdateStorage(storage)
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if err != nil {
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return errors.WithMessage(err, "failed update storage in database")
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}
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return nil
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}
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// getStoragesByPath get storage by longest match path, contains balance storage.
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// for example, there is /a/b,/a/c,/a/d/e,/a/d/e.balance
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// getStoragesByPath(/a/d/e/f) => /a/d/e,/a/d/e.balance
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func getStoragesByPath(path string) []driver.Driver {
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storages := make([]driver.Driver, 0)
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curSlashCount := 0
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storagesMap.Range(func(mountPath string, value driver.Driver) bool {
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mountPath = utils.GetActualMountPath(mountPath)
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// is this path
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if utils.IsSubPath(mountPath, path) {
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slashCount := strings.Count(utils.PathAddSeparatorSuffix(mountPath), "/")
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// not the longest match
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if slashCount > curSlashCount {
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storages = storages[:0]
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curSlashCount = slashCount
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}
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if slashCount == curSlashCount {
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storages = append(storages, value)
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}
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}
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return true
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})
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// make sure the order is the same for same input
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sort.Slice(storages, func(i, j int) bool {
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return storages[i].GetStorage().MountPath < storages[j].GetStorage().MountPath
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})
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return storages
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}
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// GetStorageVirtualFilesByPath Obtain the virtual file generated by the storage according to the path
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// for example, there are: /a/b,/a/c,/a/d/e,/a/b.balance1,/av
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// GetStorageVirtualFilesByPath(/a) => b,c,d
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func GetStorageVirtualFilesByPath(prefix string) []model.Obj {
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files := make([]model.Obj, 0)
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storages := storagesMap.Values()
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sort.Slice(storages, func(i, j int) bool {
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if storages[i].GetStorage().Order == storages[j].GetStorage().Order {
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return storages[i].GetStorage().MountPath < storages[j].GetStorage().MountPath
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}
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return storages[i].GetStorage().Order < storages[j].GetStorage().Order
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})
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prefix = utils.FixAndCleanPath(prefix)
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set := mapset.NewSet[string]()
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for _, v := range storages {
|
|
mountPath := utils.GetActualMountPath(v.GetStorage().MountPath)
|
|
// Exclude prefix itself and non prefix
|
|
if len(prefix) >= len(mountPath) || !utils.IsSubPath(prefix, mountPath) {
|
|
continue
|
|
}
|
|
name := strings.SplitN(strings.TrimPrefix(mountPath[len(prefix):], "/"), "/", 2)[0]
|
|
if set.Add(name) {
|
|
files = append(files, &model.Object{
|
|
Name: name,
|
|
Size: 0,
|
|
Modified: v.GetStorage().Modified,
|
|
IsFolder: true,
|
|
})
|
|
}
|
|
}
|
|
return files
|
|
}
|
|
|
|
var balanceMap generic_sync.MapOf[string, int]
|
|
|
|
// GetBalancedStorage get storage by path
|
|
func GetBalancedStorage(path string) driver.Driver {
|
|
path = utils.FixAndCleanPath(path)
|
|
storages := getStoragesByPath(path)
|
|
storageNum := len(storages)
|
|
switch storageNum {
|
|
case 0:
|
|
return nil
|
|
case 1:
|
|
return storages[0]
|
|
default:
|
|
virtualPath := utils.GetActualMountPath(storages[0].GetStorage().MountPath)
|
|
i, _ := balanceMap.LoadOrStore(virtualPath, 0)
|
|
i = (i + 1) % storageNum
|
|
balanceMap.Store(virtualPath, i)
|
|
return storages[i]
|
|
}
|
|
}
|