Files
alist/server/handles/setting.go
千石 eca500861a feat: add user registration endpoint and role-based default settings (#9277)
* feat(setting): add role-based default and registration settings (closed #feat/register-and-statistics)

- Added `AllowRegister` and `DefaultRole` settings to site configuration.
- Integrated dynamic role options for `DefaultRole` using `op.GetRoles`.
- Updated `setting.go` handlers to manage `DefaultRole` options dynamically.
- Modified `const.go` to include new site settings constants.
- Updated dependencies in `go.mod` and `go.sum` to support new functionality.

* feat(register-and-statistics): add user registration endpoint

- Added `POST /auth/register` endpoint to support user registration.
- Implemented registration logic in `auth.go` with dynamic role assignment.
- Integrated settings `AllowRegister` and `DefaultRole` for registration flow.
- Updated imports to include new modules: `conf`, `setting`.
- Adjusted user creation logic to use `DefaultRole` setting dynamically.

* feat(register-and-statistics): add user registration endpoint (#register-and-statistics)

- Added `POST /auth/register` endpoint to support user registration.
- Implemented registration logic in `auth.go` with dynamic role assignment.
- Integrated `AllowRegister` and `DefaultRole` settings for registration flow.
- Updated imports to include new modules: `conf`, `setting`.
- Adjusted user creation logic to use `DefaultRole` dynamically.

* feat(register-and-statistics): enhance role management logic (#register-and-statistics)

- Refactored CreateRole and UpdateRole functions to handle default role.
- Added dynamic role assignment logic in 'role.go' using conf settings.
- Improved request handling in 'handles/role.go' with structured data.
- Implemented default role logic in 'db/role.go' to update non-default roles.
- Modified 'model/role.go' to include a 'Default' field for role management.

* feat(register-and-statistics): enhance role management logic

- Refactor CreateRole and UpdateRole to handle default roles.
- Add dynamic role assignment using conf settings in 'role.go'.
- Improve request handling with structured data in 'handles/role.go'.
- Implement default role logic in 'db/role.go' for non-default roles.
- Modify 'model/role.go' to include 'Default' field for role management.

* feat(register-and-statistics): improve role handling logic

- Switch from role names to role IDs for better consistency.
- Update logic to prioritize "guest" for default role ID.
- Adjust `DefaultRole` setting to use role IDs.
- Refactor `getRoleOptions` to return role IDs as a comma-separated string.

* feat(register-and-statistics): improve role handling logic
2025-08-18 16:38:21 +08:00

136 lines
3.0 KiB
Go

package handles
import (
"strconv"
"strings"
"github.com/alist-org/alist/v3/internal/conf"
"github.com/alist-org/alist/v3/internal/model"
"github.com/alist-org/alist/v3/internal/op"
"github.com/alist-org/alist/v3/internal/sign"
"github.com/alist-org/alist/v3/pkg/utils/random"
"github.com/alist-org/alist/v3/server/common"
"github.com/alist-org/alist/v3/server/static"
"github.com/gin-gonic/gin"
)
func getRoleOptions() string {
roles, _, err := op.GetRoles(1, model.MaxInt)
if err != nil {
return ""
}
names := make([]string, len(roles))
for i, r := range roles {
names[i] = r.Name
}
return strings.Join(names, ",")
}
func ResetToken(c *gin.Context) {
token := random.Token()
item := model.SettingItem{Key: "token", Value: token, Type: conf.TypeString, Group: model.SINGLE, Flag: model.PRIVATE}
if err := op.SaveSettingItem(&item); err != nil {
common.ErrorResp(c, err, 500)
return
}
sign.Instance()
common.SuccessResp(c, token)
}
func GetSetting(c *gin.Context) {
key := c.Query("key")
keys := c.Query("keys")
if key != "" {
item, err := op.GetSettingItemByKey(key)
if err != nil {
common.ErrorResp(c, err, 400)
return
}
if item.Key == conf.DefaultRole {
copy := *item
copy.Options = getRoleOptions()
common.SuccessResp(c, copy)
return
}
common.SuccessResp(c, item)
} else {
items, err := op.GetSettingItemInKeys(strings.Split(keys, ","))
if err != nil {
common.ErrorResp(c, err, 400)
return
}
for i := range items {
if items[i].Key == conf.DefaultRole {
items[i].Options = getRoleOptions()
break
}
}
common.SuccessResp(c, items)
}
}
func SaveSettings(c *gin.Context) {
var req []model.SettingItem
if err := c.ShouldBind(&req); err != nil {
common.ErrorResp(c, err, 400)
return
}
if err := op.SaveSettingItems(req); err != nil {
common.ErrorResp(c, err, 500)
} else {
common.SuccessResp(c)
static.UpdateIndex()
}
}
func ListSettings(c *gin.Context) {
groupStr := c.Query("group")
groupsStr := c.Query("groups")
var settings []model.SettingItem
var err error
if groupsStr == "" && groupStr == "" {
settings, err = op.GetSettingItems()
} else {
var groupStrings []string
if groupsStr != "" {
groupStrings = strings.Split(groupsStr, ",")
} else {
groupStrings = append(groupStrings, groupStr)
}
var groups []int
for _, str := range groupStrings {
group, err := strconv.Atoi(str)
if err != nil {
common.ErrorResp(c, err, 400)
return
}
groups = append(groups, group)
}
settings, err = op.GetSettingItemsInGroups(groups)
}
if err != nil {
common.ErrorResp(c, err, 400)
return
}
for i := range settings {
if settings[i].Key == conf.DefaultRole {
settings[i].Options = getRoleOptions()
break
}
}
common.SuccessResp(c, settings)
}
func DeleteSetting(c *gin.Context) {
key := c.Query("key")
if err := op.DeleteSettingItemByKey(key); err != nil {
common.ErrorResp(c, err, 500)
return
}
common.SuccessResp(c)
}
func PublicSettings(c *gin.Context) {
common.SuccessResp(c, op.GetPublicSettingsMap())
}