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Author SHA1 Message Date
RockChinQ
a4995c8cd9 feat: Migrate pipeline debug from SSE to WebSocket
Replace Server-Sent Events (SSE) with WebSocket for pipeline debugging
to support bidirectional real-time communication and resolve timeout
limitations.

## Backend Changes

- Add WebSocketConnectionPool for managing client connections
- Implement WebSocket route handler at /api/v1/pipelines/<uuid>/chat/ws
- Modify WebChatAdapter to broadcast messages via WebSocket
- Support both legacy SSE and new WebSocket simultaneously
- Maintain person/group session isolation

## Frontend Changes

- Create PipelineWebSocketClient for WebSocket communication
- Update DebugDialog to use WebSocket instead of SSE
- Support auto-reconnection and connection status tracking
- Remove streaming toggle (WebSocket always supports streaming)

## Key Features

- Eliminates 120-second timeout limitation
- Supports multiple messages per request
- Enables backend push notifications (plugins)
- Maintains session isolation (person vs group)
- Backward compatible with SSE during transition

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-22 12:50:18 +00:00
7 changed files with 1071 additions and 139 deletions

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@@ -0,0 +1,229 @@
"""流水线调试 WebSocket 路由
提供基于 WebSocket 的实时双向通信,用于流水线调试。
支持 person 和 group 两种会话类型的隔离。
"""
import asyncio
import logging
import uuid
from datetime import datetime
import quart
from ... import group
from ....service.websocket_pool import WebSocketConnection
logger = logging.getLogger(__name__)
async def handle_client_event(connection: WebSocketConnection, message: dict, ap):
"""处理客户端发送的事件
Args:
connection: WebSocket 连接对象
message: 客户端消息 {'type': 'xxx', 'data': {...}}
ap: Application 实例
"""
event_type = message.get('type')
data = message.get('data', {})
pipeline_uuid = connection.pipeline_uuid
session_type = connection.session_type
try:
webchat_adapter = ap.platform_mgr.webchat_proxy_bot.adapter
if event_type == 'send_message':
# 发送消息到指定会话
message_chain_obj = data.get('message_chain', [])
client_message_id = data.get('client_message_id')
if not message_chain_obj:
await connection.send('error', {'error': 'message_chain is required', 'error_code': 'INVALID_REQUEST'})
return
logger.info(
f"Received send_message: pipeline={pipeline_uuid}, "
f"session={session_type}, "
f"client_msg_id={client_message_id}"
)
# 调用 webchat_adapter.send_webchat_message
# 消息将通过 reply_message_chunk 自动推送到 WebSocket
result = None
async for msg in webchat_adapter.send_webchat_message(
pipeline_uuid=pipeline_uuid, session_type=session_type, message_chain_obj=message_chain_obj, is_stream=True
):
result = msg
# 发送确认
if result:
await connection.send(
'message_sent',
{
'client_message_id': client_message_id,
'server_message_id': result.get('id'),
'timestamp': result.get('timestamp'),
},
)
elif event_type == 'load_history':
# 加载指定会话的历史消息
before_message_id = data.get('before_message_id')
limit = data.get('limit', 50)
logger.info(f"Loading history: pipeline={pipeline_uuid}, session={session_type}, limit={limit}")
# 从对应会话获取历史消息
messages = webchat_adapter.get_webchat_messages(pipeline_uuid, session_type)
# 简单分页:返回最后 limit 条
if before_message_id:
# TODO: 实现基于 message_id 的分页
history_messages = messages[-limit:]
else:
history_messages = messages[-limit:] if len(messages) > limit else messages
await connection.send(
'history', {'messages': history_messages, 'has_more': len(messages) > len(history_messages)}
)
elif event_type == 'interrupt':
# 中断消息
message_id = data.get('message_id')
logger.info(f"Interrupt requested: message_id={message_id}")
# TODO: 实现中断逻辑
await connection.send('interrupted', {'message_id': message_id, 'partial_content': ''})
elif event_type == 'ping':
# 心跳
connection.last_ping = datetime.now()
await connection.send('pong', {'timestamp': data.get('timestamp')})
else:
logger.warning(f"Unknown event type: {event_type}")
await connection.send('error', {'error': f'Unknown event type: {event_type}', 'error_code': 'UNKNOWN_EVENT'})
except Exception as e:
logger.error(f"Error handling event {event_type}: {e}", exc_info=True)
await connection.send(
'error',
{'error': f'Internal server error: {str(e)}', 'error_code': 'INTERNAL_ERROR', 'details': {'event_type': event_type}},
)
@group.group_class('pipeline-websocket', '/api/v1/pipelines/<pipeline_uuid>/chat')
class PipelineWebSocketRouterGroup(group.RouterGroup):
"""流水线调试 WebSocket 路由组"""
async def initialize(self) -> None:
@self.route('/ws')
async def websocket_handler(pipeline_uuid: str):
"""WebSocket 连接处理 - 会话隔离
连接流程:
1. 客户端建立 WebSocket 连接
2. 客户端发送 connect 事件(携带 session_type 和 token
3. 服务端验证并创建连接对象
4. 进入消息循环,处理客户端事件
5. 断开时清理连接
Args:
pipeline_uuid: 流水线 UUID
"""
websocket = quart.websocket._get_current_object()
connection_id = str(uuid.uuid4())
session_key = None
connection = None
try:
# 1. 等待客户端发送 connect 事件
first_message = await websocket.receive_json()
if first_message.get('type') != 'connect':
await websocket.send_json(
{'type': 'error', 'data': {'error': 'First message must be connect event', 'error_code': 'INVALID_HANDSHAKE'}}
)
await websocket.close(1008)
return
connect_data = first_message.get('data', {})
session_type = connect_data.get('session_type')
token = connect_data.get('token')
# 验证参数
if session_type not in ['person', 'group']:
await websocket.send_json(
{'type': 'error', 'data': {'error': 'session_type must be person or group', 'error_code': 'INVALID_SESSION_TYPE'}}
)
await websocket.close(1008)
return
# 验证 token
if not token:
await websocket.send_json(
{'type': 'error', 'data': {'error': 'token is required', 'error_code': 'MISSING_TOKEN'}}
)
await websocket.close(1008)
return
# 验证用户身份
try:
user = await self.ap.user_service.verify_token(token)
if not user:
await websocket.send_json({'type': 'error', 'data': {'error': 'Unauthorized', 'error_code': 'UNAUTHORIZED'}})
await websocket.close(1008)
return
except Exception as e:
logger.error(f"Token verification failed: {e}")
await websocket.send_json(
{'type': 'error', 'data': {'error': 'Token verification failed', 'error_code': 'AUTH_ERROR'}}
)
await websocket.close(1008)
return
# 2. 创建连接对象并加入连接池
connection = WebSocketConnection(
connection_id=connection_id,
websocket=websocket,
pipeline_uuid=pipeline_uuid,
session_type=session_type,
created_at=datetime.now(),
last_ping=datetime.now(),
)
session_key = connection.session_key
ws_pool = self.ap.ws_pool
ws_pool.add_connection(connection)
# 3. 发送连接成功事件
await connection.send(
'connected', {'connection_id': connection_id, 'session_type': session_type, 'pipeline_uuid': pipeline_uuid}
)
logger.info(f"WebSocket connected: {connection_id} [pipeline={pipeline_uuid}, session={session_type}]")
# 4. 进入消息处理循环
while True:
try:
message = await websocket.receive_json()
await handle_client_event(connection, message, self.ap)
except asyncio.CancelledError:
logger.info(f"WebSocket connection cancelled: {connection_id}")
break
except Exception as e:
logger.error(f"Error receiving message from {connection_id}: {e}")
break
except quart.exceptions.WebsocketDisconnected:
logger.info(f"WebSocket disconnected: {connection_id}")
except Exception as e:
logger.error(f"WebSocket error for {connection_id}: {e}", exc_info=True)
finally:
# 清理连接
if connection and session_key:
ws_pool = self.ap.ws_pool
await ws_pool.remove_connection(connection_id, session_key)
logger.info(f"WebSocket connection cleaned up: {connection_id}")

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@@ -0,0 +1,211 @@
"""WebSocket 连接池管理
用于管理流水线调试的 WebSocket 连接,支持会话隔离和消息广播。
"""
from __future__ import annotations
import asyncio
import logging
import uuid
from dataclasses import dataclass, field
from datetime import datetime
from typing import Optional
import quart
logger = logging.getLogger(__name__)
@dataclass
class WebSocketConnection:
"""单个 WebSocket 连接"""
connection_id: str
websocket: quart.websocket.WebSocket
pipeline_uuid: str
session_type: str # 'person' 或 'group'
created_at: datetime
last_ping: datetime
@property
def session_key(self) -> str:
"""会话唯一标识: pipeline_uuid:session_type"""
return f"{self.pipeline_uuid}:{self.session_type}"
async def send(self, event_type: str, data: dict):
"""发送事件到客户端
Args:
event_type: 事件类型
data: 事件数据
"""
try:
await self.websocket.send_json({"type": event_type, "data": data})
except Exception as e:
logger.error(f"Failed to send message to {self.connection_id}: {e}")
raise
class WebSocketConnectionPool:
"""WebSocket 连接池 - 按会话隔离
连接池结构:
connections[session_key][connection_id] = WebSocketConnection
其中 session_key = f"{pipeline_uuid}:{session_type}"
这样可以确保:
- person 和 group 会话完全隔离
- 不同 pipeline 的会话隔离
- 同一会话的多个连接可以同步接收消息(多标签页)
"""
def __init__(self):
self.connections: dict[str, dict[str, WebSocketConnection]] = {}
self._lock = asyncio.Lock()
def add_connection(self, conn: WebSocketConnection):
"""添加连接到指定会话
Args:
conn: WebSocket 连接对象
"""
session_key = conn.session_key
if session_key not in self.connections:
self.connections[session_key] = {}
self.connections[session_key][conn.connection_id] = conn
logger.info(
f"WebSocket connection added: {conn.connection_id} "
f"to session {session_key} "
f"(total: {len(self.connections[session_key])} connections)"
)
async def remove_connection(self, connection_id: str, session_key: str):
"""从指定会话移除连接
Args:
connection_id: 连接 ID
session_key: 会话标识
"""
async with self._lock:
if session_key in self.connections:
conn = self.connections[session_key].pop(connection_id, None)
# 如果该会话没有连接了,清理会话
if not self.connections[session_key]:
del self.connections[session_key]
if conn:
logger.info(
f"WebSocket connection removed: {connection_id} "
f"from session {session_key} "
f"(remaining: {len(self.connections.get(session_key, {}))} connections)"
)
def get_connection(self, connection_id: str, session_key: str) -> Optional[WebSocketConnection]:
"""获取指定连接
Args:
connection_id: 连接 ID
session_key: 会话标识
Returns:
WebSocketConnection 或 None
"""
return self.connections.get(session_key, {}).get(connection_id)
def get_connections_by_session(self, pipeline_uuid: str, session_type: str) -> list[WebSocketConnection]:
"""获取指定会话的所有连接
Args:
pipeline_uuid: 流水线 UUID
session_type: 会话类型 ('person''group')
Returns:
连接列表
"""
session_key = f"{pipeline_uuid}:{session_type}"
return list(self.connections.get(session_key, {}).values())
async def broadcast_to_session(self, pipeline_uuid: str, session_type: str, event_type: str, data: dict):
"""广播消息到指定会话的所有连接
Args:
pipeline_uuid: 流水线 UUID
session_type: 会话类型 ('person''group')
event_type: 事件类型
data: 事件数据
"""
connections = self.get_connections_by_session(pipeline_uuid, session_type)
if not connections:
logger.debug(f"No connections for session {pipeline_uuid}:{session_type}, skipping broadcast")
return
logger.debug(
f"Broadcasting {event_type} to session {pipeline_uuid}:{session_type}, " f"{len(connections)} connections"
)
# 并发发送到所有连接,忽略失败的连接
results = await asyncio.gather(*[conn.send(event_type, data) for conn in connections], return_exceptions=True)
# 统计失败的连接
failed_count = sum(1 for result in results if isinstance(result, Exception))
if failed_count > 0:
logger.warning(f"Failed to send to {failed_count}/{len(connections)} connections")
def get_all_sessions(self) -> list[str]:
"""获取所有活跃会话的 session_key 列表
Returns:
会话标识列表
"""
return list(self.connections.keys())
def get_connection_count(self, pipeline_uuid: str, session_type: str) -> int:
"""获取指定会话的连接数量
Args:
pipeline_uuid: 流水线 UUID
session_type: 会话类型
Returns:
连接数量
"""
session_key = f"{pipeline_uuid}:{session_type}"
return len(self.connections.get(session_key, {}))
async def cleanup_stale_connections(self, timeout_seconds: int = 120):
"""清理超时的连接
Args:
timeout_seconds: 超时时间(秒)
"""
now = datetime.now()
stale_connections = []
# 查找超时连接
for session_key, session_conns in self.connections.items():
for conn_id, conn in session_conns.items():
elapsed = (now - conn.last_ping).total_seconds()
if elapsed > timeout_seconds:
stale_connections.append((conn_id, session_key))
# 移除超时连接
for conn_id, session_key in stale_connections:
logger.warning(f"Removing stale connection: {conn_id} from {session_key}")
await self.remove_connection(conn_id, session_key)
# 尝试关闭 WebSocket
try:
conn = self.get_connection(conn_id, session_key)
if conn:
await conn.websocket.close(1000, "Connection timeout")
except Exception as e:
logger.error(f"Error closing stale connection {conn_id}: {e}")
if stale_connections:
logger.info(f"Cleaned up {len(stale_connections)} stale connections")

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@@ -105,6 +105,10 @@ class Application:
storage_mgr: storagemgr.StorageMgr = None
# ========= WebSocket =========
ws_pool = None # WebSocketConnectionPool
# ========= HTTP Services =========
user_service: user_service.UserService = None

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@@ -19,6 +19,7 @@ from ...api.http.service import model as model_service
from ...api.http.service import pipeline as pipeline_service
from ...api.http.service import bot as bot_service
from ...api.http.service import knowledge as knowledge_service
from ...api.http.service import websocket_pool
from ...discover import engine as discover_engine
from ...storage import mgr as storagemgr
from ...utils import logcache
@@ -87,10 +88,18 @@ class BuildAppStage(stage.BootingStage):
await llm_tool_mgr_inst.initialize()
ap.tool_mgr = llm_tool_mgr_inst
# Initialize WebSocket connection pool
ws_pool_inst = websocket_pool.WebSocketConnectionPool()
ap.ws_pool = ws_pool_inst
im_mgr_inst = im_mgr.PlatformManager(ap=ap)
await im_mgr_inst.initialize()
ap.platform_mgr = im_mgr_inst
# Inject WebSocket pool into WebChatAdapter
if hasattr(ap.platform_mgr, 'webchat_proxy_bot') and ap.platform_mgr.webchat_proxy_bot:
ap.platform_mgr.webchat_proxy_bot.adapter.set_ws_pool(ws_pool_inst)
pipeline_mgr = pipelinemgr.PipelineManager(ap)
await pipeline_mgr.initialize()
ap.pipeline_mgr = pipeline_mgr

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@@ -58,6 +58,7 @@ class WebChatAdapter(abstract_platform_adapter.AbstractMessagePlatformAdapter):
debug_messages: dict[str, list[dict]] = pydantic.Field(default_factory=dict, exclude=True)
ap: app.Application = pydantic.Field(exclude=True)
ws_pool: typing.Any = pydantic.Field(exclude=True, default=None) # WebSocketConnectionPool
def __init__(self, config: dict, logger: abstract_platform_logger.AbstractEventLogger, **kwargs):
super().__init__(
@@ -72,6 +73,15 @@ class WebChatAdapter(abstract_platform_adapter.AbstractMessagePlatformAdapter):
self.bot_account_id = 'webchatbot'
self.debug_messages = {}
self.ws_pool = None
def set_ws_pool(self, ws_pool):
"""设置 WebSocket 连接池
Args:
ws_pool: WebSocketConnectionPool 实例
"""
self.ws_pool = ws_pool
async def send_message(
self,
@@ -130,7 +140,7 @@ class WebChatAdapter(abstract_platform_adapter.AbstractMessagePlatformAdapter):
quote_origin: bool = False,
is_final: bool = False,
) -> dict:
"""回复消息"""
"""Reply message chunk - supports both SSE (legacy) and WebSocket"""
message_data = WebChatMessage(
id=-1,
role='assistant',
@@ -139,24 +149,32 @@ class WebChatAdapter(abstract_platform_adapter.AbstractMessagePlatformAdapter):
timestamp=datetime.now().isoformat(),
)
# notify waiter
session = (
self.webchat_group_session
if isinstance(message_source, platform_events.GroupMessage)
else self.webchat_person_session
)
if message_source.message_chain.message_id not in session.resp_waiters:
# session.resp_waiters[message_source.message_chain.message_id] = asyncio.Queue()
queue = session.resp_queues[message_source.message_chain.message_id]
# Determine session type
if isinstance(message_source, platform_events.GroupMessage):
session_type = 'group'
session = self.webchat_group_session
else: # FriendMessage
session_type = 'person'
session = self.webchat_person_session
# if isinstance(message_source, platform_events.FriendMessage):
# queue = self.webchat_person_session.resp_queues[message_source.message_chain.message_id]
# elif isinstance(message_source, platform_events.GroupMessage):
# queue = self.webchat_group_session.resp_queues[message_source.message_chain.message_id]
if is_final and bot_message.tool_calls is None:
message_data.is_final = True
# print(message_data)
await queue.put(message_data)
# Legacy SSE support: put message into queue
if message_source.message_chain.message_id in session.resp_queues:
queue = session.resp_queues[message_source.message_chain.message_id]
if is_final and bot_message.tool_calls is None:
message_data.is_final = True
await queue.put(message_data)
# WebSocket support: broadcast to all connections
if self.ws_pool:
pipeline_uuid = self.ap.platform_mgr.webchat_proxy_bot.bot_entity.use_pipeline_uuid
# Determine event type
event_type = 'message_complete' if (is_final and bot_message.tool_calls is None) else 'message_chunk'
# Broadcast to specified session only
await self.ws_pool.broadcast_to_session(
pipeline_uuid=pipeline_uuid, session_type=session_type, event_type=event_type, data=message_data.model_dump()
)
return message_data.model_dump()

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@@ -11,6 +11,10 @@ import { Message } from '@/app/infra/entities/message';
import { toast } from 'sonner';
import AtBadge from './AtBadge';
import { Switch } from '@/components/ui/switch';
import {
PipelineWebSocketClient,
SessionType,
} from '@/app/infra/websocket/PipelineWebSocketClient';
interface MessageComponent {
type: 'At' | 'Plain';
@@ -31,17 +35,27 @@ export default function DebugDialog({
}: DebugDialogProps) {
const { t } = useTranslation();
const [selectedPipelineId, setSelectedPipelineId] = useState(pipelineId);
const [sessionType, setSessionType] = useState<'person' | 'group'>('person');
const [sessionType, setSessionType] = useState<SessionType>('person');
const [messages, setMessages] = useState<Message[]>([]);
const [inputValue, setInputValue] = useState('');
const [showAtPopover, setShowAtPopover] = useState(false);
const [hasAt, setHasAt] = useState(false);
const [isHovering, setIsHovering] = useState(false);
const [isStreaming, setIsStreaming] = useState(true);
const messagesEndRef = useRef<HTMLDivElement>(null);
const inputRef = useRef<HTMLInputElement>(null);
const popoverRef = useRef<HTMLDivElement>(null);
// WebSocket states
const [wsClient, setWsClient] = useState<PipelineWebSocketClient | null>(
null,
);
const [connectionStatus, setConnectionStatus] = useState<
'disconnected' | 'connecting' | 'connected'
>('disconnected');
const [pendingMessages, setPendingMessages] = useState<
Map<string, Message>
>(new Map());
const scrollToBottom = useCallback(() => {
// 使用setTimeout确保在DOM更新后执行滚动
setTimeout(() => {
@@ -57,37 +71,161 @@ export default function DebugDialog({
}, 0);
}, []);
const loadMessages = useCallback(
async (pipelineId: string) => {
try {
const response = await httpClient.getWebChatHistoryMessages(
pipelineId,
sessionType,
);
setMessages(response.messages);
} catch (error) {
console.error('Failed to load messages:', error);
}
},
[sessionType],
);
// 在useEffect中监听messages变化时滚动
// Scroll to bottom when messages change
useEffect(() => {
scrollToBottom();
}, [messages, scrollToBottom]);
// WebSocket connection setup
useEffect(() => {
if (open) {
setSelectedPipelineId(pipelineId);
loadMessages(pipelineId);
}
}, [open, pipelineId]);
if (!open) return;
useEffect(() => {
if (open) {
loadMessages(selectedPipelineId);
}
}, [sessionType, selectedPipelineId, open, loadMessages]);
const client = new PipelineWebSocketClient(
selectedPipelineId,
sessionType,
);
// Setup event handlers
client.onConnected = (data) => {
console.log('[DebugDialog] WebSocket connected:', data);
setConnectionStatus('connected');
// Load history messages after connection
client.loadHistory();
};
client.onHistory = (data) => {
console.log('[DebugDialog] History loaded:', data?.messages.length);
if (data) {
setMessages(data.messages);
}
};
client.onMessageSent = (data) => {
console.log('[DebugDialog] Message sent confirmed:', data);
if (data) {
// Update client message ID to server message ID
const clientMsgId = data.client_message_id;
const serverMsgId = data.server_message_id;
setMessages((prev) =>
prev.map((msg) =>
msg.id === -1 && pendingMessages.has(clientMsgId)
? { ...msg, id: serverMsgId }
: msg,
),
);
setPendingMessages((prev) => {
const newMap = new Map(prev);
newMap.delete(clientMsgId);
return newMap;
});
}
};
client.onMessageStart = (data) => {
console.log('[DebugDialog] Message start:', data);
if (data) {
const placeholderMessage: Message = {
id: data.message_id,
role: 'assistant',
content: '',
message_chain: [],
timestamp: data.timestamp,
};
setMessages((prev) => [...prev, placeholderMessage]);
}
};
client.onMessageChunk = (data) => {
if (data) {
// Update streaming message (content is cumulative)
setMessages((prev) =>
prev.map((msg) =>
msg.id === data.message_id
? {
...msg,
content: data.content,
message_chain: data.message_chain,
}
: msg,
),
);
}
};
client.onMessageComplete = (data) => {
console.log('[DebugDialog] Message complete:', data);
if (data) {
// Mark message as complete
setMessages((prev) =>
prev.map((msg) =>
msg.id === data.message_id
? {
...msg,
content: data.final_content,
message_chain: data.message_chain,
}
: msg,
),
);
}
};
client.onMessageError = (data) => {
console.error('[DebugDialog] Message error:', data);
if (data) {
toast.error(`Message error: ${data.error}`);
}
};
client.onPluginMessage = (data) => {
console.log('[DebugDialog] Plugin message:', data);
if (data) {
const pluginMessage: Message = {
id: data.message_id,
role: 'assistant',
content: data.content,
message_chain: data.message_chain,
timestamp: data.timestamp,
};
setMessages((prev) => [...prev, pluginMessage]);
}
};
client.onError = (data) => {
console.error('[DebugDialog] WebSocket error:', data);
if (data) {
toast.error(`WebSocket error: ${data.error}`);
}
};
client.onDisconnected = () => {
console.log('[DebugDialog] WebSocket disconnected');
setConnectionStatus('disconnected');
};
// Connect to WebSocket
setConnectionStatus('connecting');
client
.connect(httpClient.getSessionSync())
.then(() => {
console.log('[DebugDialog] WebSocket connection established');
})
.catch((err) => {
console.error('[DebugDialog] Failed to connect WebSocket:', err);
toast.error('Failed to connect to server');
setConnectionStatus('disconnected');
});
setWsClient(client);
// Cleanup on unmount or session type change
return () => {
console.log('[DebugDialog] Cleaning up WebSocket connection');
client.disconnect();
};
}, [open, selectedPipelineId, sessionType]); // Reconnect when session type changes
useEffect(() => {
const handleClickOutside = (event: MouseEvent) => {
@@ -150,6 +288,12 @@ export default function DebugDialog({
const sendMessage = async () => {
if (!inputValue.trim() && !hasAt) return;
// Check WebSocket connection
if (!wsClient || connectionStatus !== 'connected') {
toast.error('Not connected to server');
return;
}
try {
const messageChain = [];
@@ -170,7 +314,7 @@ export default function DebugDialog({
});
if (hasAt) {
// for showing
// For display
text_content = '@webchatbot' + text_content;
}
@@ -181,97 +325,26 @@ export default function DebugDialog({
timestamp: new Date().toISOString(),
message_chain: messageChain,
};
// 根据isStreaming状态决定使用哪种传输方式
if (isStreaming) {
// streaming
// 创建初始bot消息
const placeholderRandomId = Math.floor(Math.random() * 1000000);
const botMessagePlaceholder: Message = {
id: placeholderRandomId,
role: 'assistant',
content: 'Generating...',
timestamp: new Date().toISOString(),
message_chain: [{ type: 'Plain', text: 'Generating...' }],
};
// 添加用户消息和初始bot消息到状态
// Add user message to UI immediately
setMessages((prevMessages) => [...prevMessages, userMessage]);
setInputValue('');
setHasAt(false);
setMessages((prevMessages) => [
...prevMessages,
userMessage,
botMessagePlaceholder,
]);
setInputValue('');
setHasAt(false);
try {
await httpClient.sendStreamingWebChatMessage(
sessionType,
messageChain,
selectedPipelineId,
(data) => {
// 处理流式响应数据
console.log('data', data);
if (data.message) {
// 更新完整内容
// Send via WebSocket
const clientMessageId = wsClient.sendMessage(messageChain);
setMessages((prevMessages) => {
const updatedMessages = [...prevMessages];
const botMessageIndex = updatedMessages.findIndex(
(message) => message.id === placeholderRandomId,
);
if (botMessageIndex !== -1) {
updatedMessages[botMessageIndex] = {
...updatedMessages[botMessageIndex],
content: data.message.content,
message_chain: [
{ type: 'Plain', text: data.message.content },
],
};
}
return updatedMessages;
});
}
},
() => {},
(error) => {
// 处理错误
console.error('Streaming error:', error);
if (sessionType === 'person') {
toast.error(t('pipelines.debugDialog.sendFailed'));
}
},
);
} catch (error) {
console.error('Failed to send streaming message:', error);
if (sessionType === 'person') {
toast.error(t('pipelines.debugDialog.sendFailed'));
}
}
} else {
// non-streaming
setMessages((prevMessages) => [...prevMessages, userMessage]);
setInputValue('');
setHasAt(false);
// Track pending message for ID mapping
setPendingMessages((prev) => {
const newMap = new Map(prev);
newMap.set(clientMessageId, userMessage);
return newMap;
});
const response = await httpClient.sendWebChatMessage(
sessionType,
messageChain,
selectedPipelineId,
180000,
);
setMessages((prevMessages) => [...prevMessages, response.message]);
}
} catch (
// eslint-disable-next-line @typescript-eslint/no-explicit-any
error: any
) {
console.log(error, 'type of error', typeof error);
console.error('Failed to send message:', error);
if (!error.message.includes('timeout') && sessionType === 'person') {
toast.error(t('pipelines.debugDialog.sendFailed'));
}
console.log('[DebugDialog] Message sent:', clientMessageId);
} catch (error) {
console.error('[DebugDialog] Failed to send message:', error);
toast.error(t('pipelines.debugDialog.sendFailed'));
} finally {
inputRef.current?.focus();
}
@@ -390,12 +463,6 @@ export default function DebugDialog({
</ScrollArea>
<div className="p-4 pb-0 bg-white dark:bg-black flex gap-2">
<div className="flex items-center gap-2">
<span className="text-sm text-gray-600">
{t('pipelines.debugDialog.streaming')}
</span>
<Switch checked={isStreaming} onCheckedChange={setIsStreaming} />
</div>
<div className="flex-1 flex items-center gap-2">
{hasAt && (
<AtBadge targetName="webchatbot" onRemove={handleAtRemove} />

View File

@@ -0,0 +1,394 @@
/**
* Pipeline WebSocket Client
*
* Provides real-time bidirectional communication for pipeline debugging.
* Supports person and group session isolation.
*/
import { Message } from '@/app/infra/entities/message';
export type SessionType = 'person' | 'group';
export interface WebSocketEventData {
// Connected event
connected?: {
connection_id: string;
session_type: SessionType;
pipeline_uuid: string;
};
// History event
history?: {
messages: Message[];
has_more: boolean;
};
// Message sent confirmation
message_sent?: {
client_message_id: string;
server_message_id: number;
timestamp: string;
};
// Message start
message_start?: {
message_id: number;
role: 'assistant';
timestamp: string;
reply_to: number;
};
// Message chunk
message_chunk?: {
message_id: number;
content: string;
message_chain: object[];
timestamp: string;
};
// Message complete
message_complete?: {
message_id: number;
final_content: string;
message_chain: object[];
timestamp: string;
};
// Message error
message_error?: {
message_id: number;
error: string;
error_code?: string;
};
// Interrupted
interrupted?: {
message_id: number;
partial_content: string;
};
// Plugin message
plugin_message?: {
message_id: number;
role: 'assistant';
content: string;
message_chain: object[];
timestamp: string;
source: 'plugin';
};
// Error
error?: {
error: string;
error_code: string;
details?: object;
};
// Pong
pong?: {
timestamp: number;
};
}
export class PipelineWebSocketClient {
private ws: WebSocket | null = null;
private pipelineId: string;
private sessionType: SessionType;
private reconnectAttempts = 0;
private maxReconnectAttempts = 5;
private pingInterval: NodeJS.Timeout | null = null;
private reconnectTimeout: NodeJS.Timeout | null = null;
private isManualDisconnect = false;
// Event callbacks
public onConnected?: (data: WebSocketEventData['connected']) => void;
public onHistory?: (data: WebSocketEventData['history']) => void;
public onMessageSent?: (data: WebSocketEventData['message_sent']) => void;
public onMessageStart?: (data: WebSocketEventData['message_start']) => void;
public onMessageChunk?: (data: WebSocketEventData['message_chunk']) => void;
public onMessageComplete?: (
data: WebSocketEventData['message_complete'],
) => void;
public onMessageError?: (data: WebSocketEventData['message_error']) => void;
public onInterrupted?: (data: WebSocketEventData['interrupted']) => void;
public onPluginMessage?: (data: WebSocketEventData['plugin_message']) => void;
public onError?: (data: WebSocketEventData['error']) => void;
public onDisconnected?: () => void;
constructor(pipelineId: string, sessionType: SessionType) {
this.pipelineId = pipelineId;
this.sessionType = sessionType;
}
/**
* Connect to WebSocket server
*/
connect(token: string): Promise<void> {
return new Promise((resolve, reject) => {
this.isManualDisconnect = false;
const wsUrl = this.buildWebSocketUrl();
console.log(`[WebSocket] Connecting to ${wsUrl}...`);
try {
this.ws = new WebSocket(wsUrl);
} catch (error) {
console.error('[WebSocket] Failed to create WebSocket:', error);
reject(error);
return;
}
this.ws.onopen = () => {
console.log('[WebSocket] Connection opened');
// Send connect event with session type and token
this.send('connect', {
pipeline_uuid: this.pipelineId,
session_type: this.sessionType,
token,
});
// Start ping interval
this.startPing();
// Reset reconnect attempts on successful connection
this.reconnectAttempts = 0;
resolve();
};
this.ws.onmessage = (event) => {
this.handleMessage(event);
};
this.ws.onerror = (error) => {
console.error('[WebSocket] Error:', error);
reject(error);
};
this.ws.onclose = (event) => {
console.log(
`[WebSocket] Connection closed: code=${event.code}, reason=${event.reason}`,
);
this.handleDisconnect();
};
});
}
/**
* Handle incoming WebSocket message
*/
private handleMessage(event: MessageEvent) {
try {
const message = JSON.parse(event.data);
const { type, data } = message;
console.log(`[WebSocket] Received: ${type}`, data);
switch (type) {
case 'connected':
this.onConnected?.(data);
break;
case 'history':
this.onHistory?.(data);
break;
case 'message_sent':
this.onMessageSent?.(data);
break;
case 'message_start':
this.onMessageStart?.(data);
break;
case 'message_chunk':
this.onMessageChunk?.(data);
break;
case 'message_complete':
this.onMessageComplete?.(data);
break;
case 'message_error':
this.onMessageError?.(data);
break;
case 'interrupted':
this.onInterrupted?.(data);
break;
case 'plugin_message':
this.onPluginMessage?.(data);
break;
case 'error':
this.onError?.(data);
break;
case 'pong':
// Heartbeat response, no action needed
break;
default:
console.warn(`[WebSocket] Unknown message type: ${type}`);
}
} catch (error) {
console.error('[WebSocket] Failed to parse message:', error);
}
}
/**
* Send message to server
*/
sendMessage(messageChain: object[]): string {
const clientMessageId = this.generateMessageId();
this.send('send_message', {
message_chain: messageChain,
client_message_id: clientMessageId,
});
return clientMessageId;
}
/**
* Load history messages
*/
loadHistory(beforeMessageId?: number, limit?: number) {
this.send('load_history', {
before_message_id: beforeMessageId,
limit,
});
}
/**
* Interrupt streaming message
*/
interrupt(messageId: number) {
this.send('interrupt', { message_id: messageId });
}
/**
* Send event to server
*/
private send(type: string, data: object) {
if (this.ws?.readyState === WebSocket.OPEN) {
const message = JSON.stringify({ type, data });
console.log(`[WebSocket] Sending: ${type}`, data);
this.ws.send(message);
} else {
console.warn(
`[WebSocket] Cannot send message, connection not open (state: ${this.ws?.readyState})`,
);
}
}
/**
* Start ping interval (heartbeat)
*/
private startPing() {
this.stopPing();
this.pingInterval = setInterval(() => {
this.send('ping', { timestamp: Date.now() });
}, 30000); // Ping every 30 seconds
}
/**
* Stop ping interval
*/
private stopPing() {
if (this.pingInterval) {
clearInterval(this.pingInterval);
this.pingInterval = null;
}
}
/**
* Handle disconnection
*/
private handleDisconnect() {
this.stopPing();
this.onDisconnected?.();
// Auto reconnect if not manual disconnect
if (
!this.isManualDisconnect &&
this.reconnectAttempts < this.maxReconnectAttempts
) {
const delay = Math.min(2000 * Math.pow(2, this.reconnectAttempts), 30000);
console.log(
`[WebSocket] Reconnecting in ${delay}ms (attempt ${this.reconnectAttempts + 1}/${this.maxReconnectAttempts})`,
);
this.reconnectTimeout = setTimeout(() => {
this.reconnectAttempts++;
// Note: Need to get token again, should be handled by caller
console.warn(
'[WebSocket] Auto-reconnect requires token, please reconnect manually',
);
}, delay);
} else if (this.reconnectAttempts >= this.maxReconnectAttempts) {
console.error(
'[WebSocket] Max reconnect attempts reached, giving up',
);
}
}
/**
* Disconnect from server
*/
disconnect() {
this.isManualDisconnect = true;
this.stopPing();
if (this.reconnectTimeout) {
clearTimeout(this.reconnectTimeout);
this.reconnectTimeout = null;
}
if (this.ws) {
this.ws.close(1000, 'Client disconnect');
this.ws = null;
}
console.log('[WebSocket] Disconnected');
}
/**
* Build WebSocket URL
*/
private buildWebSocketUrl(): string {
// Get current base URL
const protocol = window.location.protocol === 'https:' ? 'wss:' : 'ws:';
const host = window.location.host;
return `${protocol}//${host}/api/v1/pipelines/${this.pipelineId}/chat/ws`;
}
/**
* Generate unique client message ID
*/
private generateMessageId(): string {
return `${Date.now()}-${Math.random().toString(36).substr(2, 9)}`;
}
/**
* Get connection state
*/
getState():
| 'CONNECTING'
| 'OPEN'
| 'CLOSING'
| 'CLOSED'
| 'DISCONNECTED' {
if (!this.ws) return 'DISCONNECTED';
switch (this.ws.readyState) {
case WebSocket.CONNECTING:
return 'CONNECTING';
case WebSocket.OPEN:
return 'OPEN';
case WebSocket.CLOSING:
return 'CLOSING';
case WebSocket.CLOSED:
return 'CLOSED';
default:
return 'DISCONNECTED';
}
}
/**
* Check if connected
*/
isConnected(): boolean {
return this.ws?.readyState === WebSocket.OPEN;
}
}